Edit: to be clear this thread is about
camped toons.
Response to this thread.
http://www.project1999.com/forums/sh...d.php?t=138177
Here are the raid rules on where you are allowed to camp and park.
- Guilds may not have any more than two representatives present at a raid spawn location.
- To encourage competitive racing, guilds may not camp players out in the vicinity of raid targets.
Taken from:
http://www.project1999.com/raid.php
Nowhere does it say anything about being restricted to a certain amount of people being camped in zone. You just can't be parked near the mobs spawn point. If the intention is to keep people from camping out inside a raid zone, they can easily change the word "vicinity" to "zones." Guilds who are parking at zone ins are not breaking the rules and will not be punished. I have only ever read that parking inside the planes
may not be okay, as both planes are very small and the zone ins are relatively close to the mobs. If anything, this is what needs clarification.
I don't understand where all the misinformation in that thread came from. It might be due to confusion with the raid rules from one of the other proposed raid plans that didn't pan out. Never the less, with the exception of plane of hate/fear, it's pretty much accepted that the zone in is an okay place to camp out a raid in every other zone.
If GMs want to specify further, they can. But right now, guilds who are following the letter of the law are not taking advantage of anything or breaking any rules. All other raid guilds should be doing the same if they can. Nothing coming from me is official in any way, but I think this is the mindset of all the guilds who currently are camping inside raid zones. I hope this clears something up for those who are purposely avoiding being parked in the same zone.