Quote:
Originally Posted by baalzy
[You must be logged in to view images. Log in or Register.]
I can see your point, however I have supported a couple kickstarters and I'm not bothered by it. Of course, the amount I support is equal to what I believe the 'incidentals' i'll receive are worth.
I supported https://torment.inxile-entertainment.com/. I pledged $25 which gets me a digital copy of the game when it releases and I helped ensure a game that I wanted to get made, gets made. Worth it to me.
Now with some things I can see it being a total rip off if you pledge large sums of money. Those are becoming incidental and is indicative of the true flaws with kickstarters. Unless something is hugely popular and can garner small donations from many thousands of individuals then the only way to get large funding is to have a relatively small number of people make very large donations.
|
I have 0 problems supporting indie development or small projects that aren't going to be able to attract funding / be made without some cash infusion. My problem is when we have giant entities who are worth millions/billions already having kickstarters that raise millions -- and I would consider 'Pantheon' to be such an endeavour.
I have given to 4 kickstarter campaigns myself. They were all target goals of 10k or less, and all done as independent or close collaboration products. I have my name as an 'Executive Producer' on two independent films that should be making the circuit. I didn't do it for the incidentals, but to help my friends out.