Thread: Game Mechanics: Pet taking half exp
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  #43  
Old 02-04-2014, 07:52 PM
uniqueuser uniqueuser is offline
Large Bat


Join Date: Jan 2014
Posts: 13
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Quote:
Originally Posted by zaltabik00 [You must be logged in to view images. Log in or Register.]
The fact is anyone on here that ever played on live knows that you never had to do more then 50% damage to gain 100% exp from the mob as a mage.
The fact is you certainly had to prior to the changes made mid-Luclin.

Even the source you linked as evidence confirms it:
Quote:
How is this different than the old way for non-Dire Charmed pets?
In the old scheme, if a pet did more than half of the damage to a monster, it took half the experience reward. In the new scheme, pets take zero experience unless no player does damage.
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