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Originally Posted by zaltabik00
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The fact is anyone on here that ever played on live knows that you never had to do more then 50% damage to gain 100% exp from the mob as a mage.
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The fact is you certainly had to prior to the changes made mid-Luclin.
Even the source you linked as evidence confirms it:
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How is this different than the old way for non-Dire Charmed pets?
In the old scheme, if a pet did more than half of the damage to a monster, it took half the experience reward. In the new scheme, pets take zero experience unless no player does damage.
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