Thread: Game Mechanics: Pet taking half exp
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  #9  
Old 02-04-2014, 07:26 PM
zaltabik00 zaltabik00 is offline
Large Bat


Join Date: Sep 2012
Posts: 12
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The fact is anyone on here that ever played on live knows that you never had to do more then 50% damage to gain 100% exp from the mob as a mage. The fact is mages are designed to be the strongest pet class, thats why they have the strongest pets(which are undeniably still under powered) to make it so a mage needs to out damage its pet to gain full exp is to take away its main means of damage the sole purpose of a mage. The fact is its a broken system, you shouldnt have to reclaim your classes main source of damage when a mob is low on HP to make a loophole to gain full exp. Thats like taking a away a wizard's ability to nuke when a mob is at a low percentage and only from melee damage do they gain full exp. Its a flawed system and whether you choose to disagree you can at least agree on that.
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