Arguments against repops:
1) Tough luck to the other guilds. Either man up and contest or don't.
2) End game isn't for everyone
3) Will result in more items "flooding" the game
4) Seems anti-competitive
5) Seems to favor one guild [red dawn]
Reasons FOR repops
1) Server is incredibly stagnant in it's current state which has led to a declining population with multiple people stating they have quit because of it
2) Due to the incredibly infrequency of resets here compared to live or even with blue with variance, one unfavorable reset @ an odd hour can result in months in a row of mobs @ awful times that a majority of players can never hope to attend, thereby completely restricting access to the game to a significant % of players
3) Could result in higher pop and serve as a catalyst to bringing some people back, which could very well result in bigger scale pvp battles
4) Some of the most exciting pvp is that which is "spontaneous" on the spot with two guilds struggling to bat phone and rush mobs, whereas "planned" pvp is usually decided hours ahead of the battle by whoever has more logged on level 60's
5) Repops are classic, 3 months + of no repops where timers barely move is not
6) Zero long term damage can come from a test run of it
7) Will desperately be needed for Velious where the gear difference can become too large to be gapped in planned guild v guild battles
8) Allows for potentially even a third or fourth guild, particularly in Velious, to rise up
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle"
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