Quote:
Originally Posted by mikemandella
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I am getting that general feeling too, atleast some type of "randomization" is needed.
Thanks for your input!
- Oppressor
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Be careful with that word, sounds a lot like variance.
What about if instead of mobs being on lets say a 168 hour repop make them on a 166 hour repop? Basically if something spawns at 7PM one week it'll spawn at 5PM the next week.
I think the biggest stumbling block on any sort or patch day/simulated repop type thing is it isn't coded in. Basically staff would have to do it manually. Changing a spawn timer would seem like an easy way to accomplish the same basic thing.