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Old 02-03-2014, 05:02 PM
Uteunayr Uteunayr is offline
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Join Date: Mar 2012
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Quote:
Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
You folks know this game is in alpha and it's already pay to win, right? Not even Planetside 2-level Pay2NotGrind, it's full blown 'pay US dollars for in game advantages'.

Don't get me wrong, a lot about this looks great, but I hope you enjoy having your discipline insulted by a coercive price model.
How's this? What's going on now is testing for alpha, and none of the stuff we're doing right now is going to translate into the free game. You're paying to play early, not for ingame advantages. The closest thing to an honest advantage you get is the 10% boost to resource gathering, but that's Pay2NotGrind, as you describe it, as all it does is lower the grind requirement.

I am just curious how it is you justify this being called pay to win? In the first point, it's kind of funny that you assign such a model given games like this and Minecraft don't have a winning category (See: www.youtube.com/watch?v=w7YjMW5C-uI&t=9m40s). Secondly, the only thing you purchased is early access into a testing alpha, which is no different than the hundreds of other games like that, including Prison Architect, Planetary Annihilation, Rust, etc., the pay2notgrind ring, and a bunch of cosmetic items.
Last edited by Uteunayr; 02-03-2014 at 05:05 PM..