so the project hit the halfway point time-wise earlier today at $313k (about 39% of goal).
I still feel pretty good they're going to make 800k and wouldn't be surprised to see 900k-1 mil when all is said and done. Looking at any "similar" kickstarter I can find on kicktraq (large budget games where they didn't fund almost immediately or obviously fail by this point) they almost universally show pledges being skewed (heavily) towards the end.
So two projects that were at a similar point at the halfway mark were The Mandate (was at 41% at half time, goal of 500k) and Godus (44% at halftime, goal of ~740k if converted to USD). Obviously both were doing slightly better at this point in time, however not by a lot.
Godus ended up getting 72% of its original goal in the second half.
The Mandate got 99%(!!!) of its original goal in the second half after being essentially in the same spot Pantheon is now.
If Pantheon were to perform similarly to Godus in the second half you'd be looking at something like 889k. If it were to perform like the Mandate we'd be looking at something like 1.105 million.
Now obviously Pantheon is its own project and the results could be very different -- but with that said, I believe as long as the team keeps up their efforts this has a high chance of funding.
Note if anyone can think of any other kickstarted games that were in a similar situation at the halfway point, with similar goals, let me know and I'll break them down too. I went through all the similarly scoped Kickstarters I could think of but most funded early on or failed completely or had to be relaunched.
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