Anyone not saying an enchanter doesn't know what they're talking about. An enchanter is a group.
Distant second is shaman. Third is monk.
Hybrids are more trouble than they're worth. The exp penalty kills their utility. Warriors are unnecessary for groups. Rogues and wizards are too one-dimensional. Druids provide nothing that can't be done better by enchanters and shamans. Mages and necros are nice but never indispensable.
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