Take a look at this people, if this doesn't make you wonder...
All are linked from metacritic which is a great way to see user ratings. It's an awesome way to detect if a game has made a giant shift and has caused a lot of anger in its community:
Diablo 3:
http://www.metacritic.com/game/pc/diablo-iii
Torchlight 2:
http://www.metacritic.com/game/pc/torchlight-ii
Path of Exile:
http://www.metacritic.com/game/pc/path-of-exile
Something you notice is OFFICIAL review sites
almost always give higher scores to these types of games than the users. The only way to detect the problem is if they have a reliable user review section. Another thing you notice is they'll often have a lot of VERY BAD user reviews, even if the user score is not terrible.
More examples:
http://www.metacritic.com/game/pc/co...erian-twilight
http://www.metacritic.com/game/pc/simcity
http://www.metacritic.com/game/xbox-360/halo-4
Here's one that changed a lot but still managed to have a good user score:
http://www.metacritic.com/game/pc/xcom-enemy-unknown
Notice it did have 84 very bad reviews... which is a higher (total reviews/bad reviews) ratio than Path of Exile or Torchlight 2. Most people blame bad reviews on screaming attention-starved fans, but they count for something. In XCOM's case there were a lot of changes to the game. In fact, early in its development it received a lot of hate from fans because of the push towards FPS elements. They shifted away from that and more to the XCOM roots, but still kept a lot of the FPS feel, despite the complaints.
Look at this one:
http://www.metacritic.com/game/pc/si...civilization-v
Again, user score is lower and lots of bad reviews. This shows you the game changed a lot.