Quote:
Originally Posted by Zadrian
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I think the Luclin models were way over done - the characters always looked as if they were holding their breath in.
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The Luclin models actually have visible breathing animations... where as the old world models do not. You can see the Luclin models breathing in and out, in other words... which adds considerable realism to the character. It's the old world models who look as if they're holding their breath all the time.