Quote:
Originally Posted by Bruman
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I did pledge, on day 1 actually. But their team hasn't been inspiring confidence. It seems like it's all designers and idea people, with only one actual developer, which is a very bass-ackwards way to start an indie game. It bleeds money.
I really hope I turn out to be wrong though.
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Wow.
How do you think they made Classic Everquest? ...