Item loot is a bad idea. I played on RZ and enjoyed it A LOT, but there's something that RZ had that red99 will never have: a predominantly anti-pk population. The uber guilds were all anti-pk, examples being Ascending Dawn, Wudan, Magus Imperialis Magicus, and Destiny of Zek. Who did the PKs have? Flowers of Happiness, The Curse, Darkenbane (Darkenbane was uber very early on, but they had a revival during the anti-pk reign which was laughable). All the random pk guilds were total jokes that got absolutely stomped by the anti-pk guilds on a regular basis. Pvp still happened quite a lot, and I experienced it on a daily basis, but everyone wore no-drop unless they were raiding.
The grief will be just as bad and players will be driven away even faster than they were on red99. Players will form pvp groups and just go around killing constantly, especially once players start obtaining decent items. Why farm guk when you can just go there and kill the people who are doing it? The items are certainly an upgrade for them if they're grouping there, so why not take uber geared characters down there, kill a group, and loot their best items?
On red99, when it started and when I came back, almost every guild and every player was random pk. In fact, the only people who didn't try to kill me on sight was Holocaust. Never had a problem with them, but faydwer was like freaking compton. Spear of the Nation was the only anti-pk guild. Teams server may be different when/if it gets released. Red99 is a toxic cesspool of the worst Sullon Zek had to offer.
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