Quote:
Originally Posted by stormlord
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What I'm saying here is I'm not convinced PUNISHMENT is necessary to give a game challenge. It might be necessary to hook adrenaline junkies, but challenge is another beast. A challenge is like trying to get a good score - for yourself - in golf. Punishment is like having to restart ALL holes everytime you fail to get a hole-in-one. The key to take away is golf and other games are fun not because of any punishment (unless you're hooked on adrenaline) but because of the process of learning the game and getting better with time. Few humans if any would learn to walk if they had their legs cut off if they failed their first attempt.
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so instead of punishment...rewards? like a bonus xp % for every level you don't die?