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Old 01-27-2014, 12:46 PM
Dunes Dunes is offline
Kobold

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Join Date: Jul 2010
Location: Texas
Posts: 182
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Caleban,

I feel your pain and shared your reservations - I too hunt the Qeynos area as a noobie, regardless of class/race. Let me answer this way, as of ~1 year ago as an Ogre SK (since some of the factions may changed):
1) Killing gnolls will eventually make you non-KOS to merchants and guards in Qeynos, making it marginally safer to get around in un-invis'ed. You will still be subject to the whims of the clerics in North Qeynos.
2) Unfortunately South Qeynos is still very dangerous. The paladins, bard and intel caster guilds will hunt and skin you and laugh about it as they booze up at the nearest tavern. You can partially solve this problem by turning in the gnoll fangs IN WOLF FORM (ask a druid) and taking the stones on to the Fish's Ale. This series will help you become non KOS with the clerics/Paladins, but hurts your corrupt guards faction so eventually they will KOS you.

As far as I know, there is no perfect way to make everyone happy in Qeynos for an Ogre SK. Ive tried balancing factions but there always seems to be someone out to kill you. Also, Halas is out - they kill wolf form Ogre SK's, so you cant even turn the fangs in up there.

Best case scenario, you become non KOS to guards, merchants, monks, and stay nonkos to corrupt guards and bloodsabers. If you worry about making the others happy, everyone will turn on you.

Hope that helps!