Thread: Shaman tips?
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  #9  
Old 08-30-2010, 01:18 AM
Noselacri Noselacri is offline
Sarnak


Join Date: Aug 2010
Posts: 422
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Well, it's perfectly possible to cast an Inner Fire between ticks. I did that all along. Wait for a tick, stand and cast Inner Fire on the tank, and sit down before the next tick. Just like canni dancing. It is by far the most effective way to heal, to the point where it's pretty much the only way for a low-level shaman to be a group's only healer without constantly having to ask for med breaks. It's almost twice as mana efficient as Light Healing - 20h:10m vs. 30h:25m.

As for kiting, it takes forever. Absolutely forever. Sicken ticks for 5 and Tainted Breath ticks for 8, so taking down even a dark blue mob is going to take minutes that way. If you can get a weapon with a reasonable dmg/dly and have banded armor, soloing by slapping on dots and tanking'n'spanking is much more effective until level 19. It's also generally safer than having to kite a mob around half the zone.

As for the spells, agility is a pretty worthless stat and absolutely not necessary to buff. I listed the spells you need, in case there's not enough money for all of them. It's not like you can give up any of the listed spells in favor of an agi buff. Walking Sleep is sort of an alright spell, but at the level you get it, it's too costly and the mobs too weak for it to be crucial. Slowing generally isn't worth it until you get the insect line; it still causes huge aggro, still costs 20% of your mana, but when mobs hit for 15 and die in a dozen seconds, slowing them is not at all important, probably not even worth it. I venture to claim that you'll get more net value out of casting the six 20hp heals you're exchanging in favor of a single cast of Walking Sleep.