Quote:
Originally Posted by Splorf22
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+1, and I say that as a giant exploiter of puppet strings and wc caps
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Do you think it would REALLY change things? 1kpp for instant gate pot from a vendor instead of 200pp and the hassle of recharging a hat only hurts the little guys. Strings are convenient, but you don't fight many things (in kunark anyway) where slant and boltrans doesn't achieve nearly the same results (though yeah, it's huge for non-enchanters). No ring of shadows? Oh well, you'll just need a few bag slots for vendor invis pots that are instant cast and only a couple plat more per charge. Etc.
Mallets aren't terrible to force your raiders to get or -50dkp even without recharging. Stuff like bladestopper and reapers of the dead would be big losses though, as would being able to recharge shaman potions instead of buying new ones. Nets would probably be the biggest overall loss maybe?
This is just, bottom line, the classic mechanics vs. classic experience argument. Do we want classic mechanics even though modern players will take advantage of them in ways that players in 2000 were largely oblivious to? Or do we want a classic experience at the loss of all the quirky mechanics we know and love? Staff sometimes go one way, sometimes go the other. /shrug