I see it being unfair when it plays out like this. 
 
Server repop happens 
 
1. IB/FE team up to go after the two highest priority targets (they fail because TMO is faster) 
2. Now they get to split up and take 4 open world targets. 
 
1. Say IB/FE teams up on the two highest priority targets and beats TMO 
2. TMO is still limited to only 2 open world targets 
 
Just remove the bag limit. Several other guild have proven to be capable of getting targets when they try. 
		
		
		
		
		
			
		
		
		
		
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