Quote:
Originally Posted by Sirken
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thats a protip period. if youre on the west wall youre probably doing it wrong. because again, theres at least 4 mobs that path over the west wall by port in, and the zone gets kited in the SW corner to engage CT. if this server was a ghost town, or if this was instanced crapbutt, then you could go to fear and do whatever you want for as long as you want. if you decide you only want to play on the west wall, and then CT spawns, you can either move out of the way, or, you can stay there and get yourself trained.
Sirks
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This is retarded.
This quote to me means that a big raid guild gets precedence over a small raid guild doing a plane clear. If I'm at west wall with my noob guild of 2 groups clearing trash for armor drops, and CT spawns. What gives the uber guild that comes in to kill him the right to kite on top of our camp. We were there first, they can fuck off and modify their strategy to not interrupt our armor farming. That's PNP 101. We had a camp we were working the camp, they can come back after we leave or figure out how to do the content they want to do without interrupting us.
Suggesting that kiting allows people to train a guild farming armor at west wall is dumb. Very dumb. Fucking kill the trash or kite somewhere that doesn't affect a guild farming armor at west wall.
Doing it wrong, hardly. Shit can see invis in the path to the north safe point and invis can drop leading to a clusterfuck train. Suggesting that north is the only way to go is wrong. Is it the fastest to get the golems and CT and Draco. Yes. For armor farming is the the "safest" no. There is much more that can go wrong running there when you aren't all grouping together. When running your forces are stretched and more easily picked off if invis drops or an SI scarling surprise buttfucks you.