I'd remove having hybrids drain extra xp from their group. Because of this, people will shun hybrids from groups. This is a flaw in EQ's original design.
Keep the penalties themselves if you must, but don't penalize a group's xp rate for taking in a hybrid. Classes should suffer their own xp penalties, not burden others with them.
This causes less interaction in EQ. EQ should promote grouping, not exclusion.
|