Quote:
Originally Posted by Buriedpast
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Rogean/Nilbog,
Some details or explanation of this issue?
It's cost me maybe 20 hours total lost time, at least a few percent xp across many chars, etc. Would love to know what the issue was and an explanation of the fix, as technical or not as you like.
Was it related to zone size?
Could it return with zones like WW, EW in velious?
Did you find any links to ae kiting desyncing? (ive not yet had a chance to go run through a kite to see if i go to 8k ms lag and LD since this fix).
Was the fix related solely to TT, or a broader issue?
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A lot had to do with zone size and number of spawns that roam. The client was just receiving too much data too fast.
There were also some potential issues with npc animations, that might have contributed to clients ability to keep up.
The fix?
Dont send more data to the client than it needs.
Your ae kiting throws an aspect into it, i didnt think of. Let me know how that goes. I think i can fix that too if there are problems.
H