A 2 mob bag limit seems reasonable as it isn't only about "the now" situation but about implementing a raid scene that will hopefully hold up for the future. As it is the bag limit only applies to respawns which, at most, happen 4 times a month.
Maybe I'm just too passive but it doesn't seem like such a huge problem to be upset over respawns that were not even in the game before the new raid rules. Being extra mobs it makes sense to me that guilds are limited to two of them.
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