this only happened for a short time, discs had like no timers on them when they were first introduced, they would only drain your sta/endurance bar, that acted as the timer. (more sta/more disc time)
They nerfed it to a much larger pool and time limits on discs. I believe it was done to combat unlimited duration slay undead disc for paladins and other similar cases like never ending Defensive discs for wars.
Once the clicky sta/end items came out you could just have someone chain click them on a disc'd target and theyd stay in that disc indefinitely.
It was just to strong like this so they made all the clickies 100hp heals instead of sta/end heal and put time limits on disc durations.
I still remember Paladins slaying the shit out of Lguk like clearing the zone with unlimited slay undead disc and myself tanking Velious bosses indefinably before they nerfed discs mechanics
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