Quote:
Originally Posted by Vyal
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Actually UO was the foundation for every MMO not EQ but you get points for coming in second.
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http://en.wikipedia.org/wiki/Meridian_59 (September 1996)
http://en.wikipedia.org/wiki/Ultima_online (September 1997)
http://en.wikipedia.org/wiki/Everquest (March 1999)
UO's development cycle likely overlapped with Meridian's, but Meridian beat them to the punch by a full year.
Everquest's development cycle was well under way by the time UO released, starting sometime in 1996. That's not to say they didn't pull ideas from UO, but it was hardly the foundation. I'd argue the real "mmo foundation" is a combination of these three games, with the majority coming from EQ.
Also,
http://en.wikipedia.org/wiki/MUD#DikuMUD
^The first real MMO, along with its respective spin-off code bases, and the prior code's released before it (but DikuMUD was the first base that really felt like an MMO, in my opinion). Without this, it's unlikely anyone would have even tried making a GUI MMO to begin with.
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