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Old 01-15-2014, 02:13 AM
Lune Lune is offline
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Join Date: Mar 2013
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Originally Posted by Uteunayr [You must be logged in to view images. Log in or Register.]
And then what about the heavy offensive melee abilities? My talent trees from being a sorcerer only gives me 3 talent trees, none of which include the heavy hitting melee styles. My talents are limited to those of the sorcerer. So, if I want to go this path, I need to entirely ignore two of my three talent trees, only focus on the conjuration one, and deal with that. That's a really shitty system to constrain your choice that much. So no, that's not "my own class", that's a single specced sorcerer, rather than a warrior that dabbles in conjuration.
If you examine all of the talent trees more closely, the Dark Magic tree synergizes with melee about as well as the other defensive-supportish trees you see in the other classes. You're welcome to take as many or as few points from both the Dark Magic and Conj trees as you wish.

There is a great deal of flexibility inherent in the class system. Just because it doesn't let you do anything doesn't mean it isn't still really flexible.

Other than that, we're only disagreeing about one thing: I like classes that feel and play differently, and I like to feel as though my choices are meaningful, because I gave up certain things to get what I have. You want to be able to customize every aspect of your character, and I understand that.

I'm not saying your way is wrong, or that it is bad. I liked that model in the other TES games too. I'm just saying my preference leans toward the TESO system as it currently exists for an MMO environment. And I'm reluctant to say that I speak for everybody on that, and you should be too.

And yea, I wish the world was more open and less on-the-rails.
Last edited by Lune; 01-15-2014 at 02:23 AM..