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Old 01-14-2014, 11:31 AM
Ele Ele is offline
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Join Date: Jan 2011
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Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
But if they wait until after 6 hours the mob becomes FFA and they can kill it without moving classes. We still can't engage for another 6. So the bag limit and 12 hour lockout doesn't give guilds a chance to move up, it just gives away our mobs for no reason. I'm not looking to argue about who the system favors. I'm pointing out an obvious loophole that I believe to be an accident, and I hope the GMs will either amend it or state why it's intentional.

Proposed fixes from best to worst:

1. Have the bag limit only apply to FFA mobs

2. Make repop entirely FFA WITH a bag limit (of at least 3) and the full repop does not affect the normal rotation.

3. Leave the rules the way they are now. Raise the cap of the bag limit to 3 or 4, so the amount of mobs we auto lose isn't so extreme.
You don't lose anything, those mobs were never yours.