View Single Post
  #21  
Old 01-13-2014, 06:02 PM
Kagatob Kagatob is offline
Banned


Join Date: Jan 2013
Location: Gensokyo
Posts: 792
Default

Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
FE parks 15 toons at VS spawn, 15 toons at tal, and 15 toons at trak. TMO parks 15 toons at CT, 15 toons at inny and 15 toons at sev. They leave vp alone cause vp sucks and they're the only two guilds that can get in anyway. No variance means they know when each of these mobs will spawn, so they set up their force 6.9 days in advance to make sure they are the first ones there. Engage afk poopsock, rotate guards to make sure your afk force doesn't get wiped by a pathing mob. Once mob spawns and goes down, re-engage afk poopsock. Mobs locked forever, gg.
Sorry I did it again. I forgot to mention banning camping alt armies at mobs. That common sense thing that if not explicitly mentioned would be exploited.

You also failed to address that you would want to have different numbers to constitute what would be a "raid force" for each individual mob. It might only take 15 players for a top tier maxed out raid guild 2 years after Kunark released to kill the mob, but that's also not classic expectations. Maybe you should look at a classic raid force of, oh I dunno... 36 people?

Oh, because TMO will have 216 people out 24/7 at the mobs you mentioned. Ok, so that's 216 people who aren't shitting up the rest of the server. I fail to see how that's a bad thing.
Quote:
Originally Posted by Derubael [You must be logged in to view images. Log in or Register.]
The fact that tiggles endorsed your plan so quickly should clue you into why its such a horrible idea. We took these mechanics and rules out for a reason. First in force on a server like this is literally the worst possible way to handle the raid scene.
Lurn2RnF. Only then will you know why he replied the way he did at the speed he did.