lure of ice is really the way to go on all white-con and above mobs on raid. sunstrikes land pretty well on non-boss mobs generally, tho you will sometimes get full resists and partials fairly often. if there is a mage on raid that is casting mala it makes sunstrikes WAY better on trash mobs, also make sure to hit them with the flux staff before shooting the sunstrike. this is really for sky mobs vs. hate and fear mobs.
concussion works on trash mobs but doesn't land on bosses at all. it really doesn't matter because if you start to cast at 70% on a trash mob you won't get any agro, even if you get 2 nukes off. it isn't a horrible idea to drop a concussion after the first nuke, but it really will only matter on a very small raid. concussion is really awesome in dungeons in groups but not so much for raid. bosses won't agro you if you start spamming when they're between 50-70%, and ive lived many times when a boss agros me when hes down to his last bit of health thanks so some awesome quick heals and torpor haha
an example of needing sunstrike on raid vs lure of ice is to quickly burn down a spite golem in fear thats running at 20% so he doesn't gate, gotta time the nuke just right so it lands right after he dips under 20. thats an instance of needing that extra damage over the lure.
if you sit between casts for a tick you will rarely burn down your whole bar on bosses. i play with low int/mana pool for a wiz and i don't always find myself burning my whole bar down even on raids with 10-12ppl
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