Quote:
Originally Posted by Tradesonred
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Ill repeat my question, Is there a point in the game where you stop being in these hermetically sealed PVE bubbles to enter a section of the game, lets call it the true game, where its a large open ended world where you can encounter players from other factions while questing, exploring, etc... Did i miss this true game or it doesnt exist.
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No, it's like DAOC in that regard. You don't encounter the enemy factions in the PvE world and as of right now you can't travel to their maps.
This game is a mix of elder scrolls and DAOC, specifically Skyrim and DAOC (and to a lesser extent Skyrim and Rift, although ESO does have rifts now oh I mean anchors). If you liked both games like me you'll probably like this game. The criticisms people have about ESO are generally the same criticisms they'd have about DAOC so I'm thinking they never played it or didn't like it when they did.
The world is open once you reach the main map (which for Daggerfall is Glenumbra). I'm assuming it's not in fact the main map but rather the map containing the home city and the lower level content. There are probably more maps later on for higher levels. We only have access to content up to the low teens; there's 30+ levels of maps and content we are totally unaware of
not including Cyrodiil.
You can explore and find quests but you better be the proper level for them because some of them are TOUGH. Not all are tough but some of them make you wonder why they chose such a low recommended level.
I can also almost guarantee that future expansion maps will have all three factions and PvE content mixed together including mixed cities. Tamriel only has so many areas before you start getting into things like different planes and oblivion and whatnot. I personally don't like the factions intermingling (I hated it in WoW) but that seems to be the way these games evolve now.