View Single Post
  #80  
Old 01-10-2014, 05:15 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,466
Default

Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
2 CT
I really want to see BDA or other T2 guilds charge into fear on a full repop then charge CT and win.


Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
VS
Want to see BDA take this fool down after next patch. I'm basically 100% sure, but its just something I want to see... not for the same reason as above.



Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Trak
2 isn't enough? He's kind of a top tier Kunark mob ya know :P.


Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Inny
Here's a great mob for the "mains without epics" debate. But yeah give this guy and Faydedar a fucking rest, seriously.

Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
the fat kid at a friends birthday party who ate all the cake and then whines when he doesn't get more ice cream then everyone else.
Except you can't eat all the cake... the mobs respawn every month. There will be more "cake" coming every month and you get a real shot at them. I agree I would never except BDA/Taken to TRUELY contest TMO/FE in the mobs per month club... so I think its healthy for the server to make these changes especially with repop days being factored into the equation.

But I also find it BORING and WASTEFUL for some rule to be made that no one at all can touch something unless they are a specific guild, and it can be killed whenever they finally get people on to kill it / without tracking it.... it will turn into the more dedicated players tracking for you and trying to get you to kill it as soon as possible so it doesn't start shaving hours going into the # of mobs that can effectively spawn in a year. Worse, this is dangerously close to "instancing" content except your instanced dragon is free to roam the dreadlands and grief newbies while you figure out what night of the week you guys actually feel like killing it:

"Friday night work for you?"
"Naw I got karate class... how about Saturday?"
"Naw you know I can't raid Saturdays..."
"Well how about Monday?"
"Well this Monday I have to play cards with my grandparents"

I'm generalizing the above but this isn't the kind of shit you pulled in EQ and got raid loot. It shouldn't be here either. Lots of guilds will have trouble killing certain mobs (big time in Velious and I'm looking ahead) if certain members can't make it like their "casual" main tank that farmed enough fungis to buy a cobalt bp etc. Mobs getting left up until a certain guild can finally get enough certain people on is just absolutely stupid.

Truth of the matter I think that the previously agreed upon raid rules were a solution and a compromise. Btw a compromise means you will also probably really not like parts of it. A compromise doesn't mean you like everything about it so you will agree to it. A compromise means things are better than they were before for you even though you aren't getting exactly what you want. Look up the definition of compromise.

As far as "now there's gonna be more trains and petitions with having to clear down" etc? If you are a guild that habitually has trouble clearing down, wipes/trains/makes a mess? Maybe you shouldn't be part of the rotation on that mob? Maybe you can't handle your shit and shouldn't try to race as fast as the better guild? I already know what people on both sides will do if the other team is looking like they will get to the mob first. They will recklessly charge through and try to aoe things down or just mez them and try to FTE the boss (look how CT is done now... and actually with surprising success). I would hope when Trak does spawn the players in the zone are warned that raid guilds will be charging down there like wild Indians and they are intelligent enough to yield until the chaos clears.