Don't think I've seen this yet, but if you're not wanting to charm, then shaman/monk/rogue would be a lot of killing potential. All three casually obtainable epics which can be fun, too. Starting proximity doesn't have to be too bad either... Barbarian shaman and rogue and a human monk starting in qeynos = quick meetup in blackburrow. For a trio I honestly think leaving out a shaman is a bad move.
Now all that said, enchanters are really amazing so if you're comfortable with that I'd probably go... Shaman/enchanter/necro. Lot of dps, cc, utility. Necros bring a lot more to the table than ppl realize on the healing/cc/utility side.
I'm in the camp of don't add a Druid or wizard just for ports. You'll for sure be kicking yourself when your squad is capable of killing way less stuff and, if casual, you have two impossible epics. It's just not worth it. Give some guy 20pp for a port
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