Quote:
Originally Posted by Autotune
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Your advice is to solely play a port class in the off chances that you may not be able to find a port when you want to get to a dungeon quickly or at an odd hour. In that case, I don't know why everyone doesn't just play a port class.
None of what you said makes any sense to me, it's absolutely ridiculous to me to base your group make-up around being able to port at odd hours or instantly.
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If nobody wants to play a port class then it's settled. And judging by the comments I would say they are leaning towards not bothering with one. But if one of three people is willing to play one, then I am saying to take advantage of that.
I know how life is with a porter by your side- it's a different playing experience. You have quicker access to even hard to reach zones; you don't have to sit around waiting for a port, or a porter to run to you. This can open up possibilities that you wouldn't bother to explore without an easy port at hand. As someone mentioned, you might lean towards playing the same zones over and over; if you want variety, this could create a stale experience. I could go on and on.
And about your advice on "building a partnership." It's easier to cultivate and maintain these kind of relationship when you play a lot and see the same people online over and over again. For a group of players who are casual it's more difficult to maintain relationships.