Quote:
Originally Posted by Autotune
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I practically solo'd my necro 1-60 and I never once had trouble getting a port.
/who druid 34 50(60)
/who wiz 35 50(60)
then just send a polite tell for the ones that don't appear to be in xp zones for their level.
throw some plat for their effort and you're golden and if you're like me you'll use the same few porters to build a "partnership."
These people should have no problems with plat as they already have a mid 30s druid who can advertise ports for plat.
Can't believe I have to tell people how to get ports...
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If you want the absolute most efficient "trio", for killing a particular mob, druid may be a poor choice. If you want a group in a particular spot in a particular zone that never stops killing, wizard may be a poor choice. But if you want a trio that is streamlined, keeps moving, and can start up as soon as you log on, it can be nice. Honestly, you are a bit ignorant for thinking otherwise. The OP sounds like they would lean more towards my initial statement, given their aspirations. Not to mention the time you save a bit later down the road being able to track and/or port/evac out of a sticky situation, rather than dying or capping and running back.
And before you mention it, yes, being a druid (at a higher than average skill level), that did 1-3 man groups 99% of the time from 1 to 60, I am biased. But I would probably put my duo XP I did on my way to 60 in the top 5-10% of people leveling at that time. I've definitely killed some challenging mobs as well in duo and occasional trios. Maybe not as efficient as clicking torpor repeatedly with a tank, but if you don't suck it's pretty doable.
Quote:
Originally Posted by Autotune
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Your advice is to solely play a port class in the off chances that you may not be able to find a port when you want to get to a dungeon quickly or at an odd hour. In that case, I don't know why everyone doesn't just play a port class.
None of what you said makes any sense to me, it's absolutely ridiculous to me to base your group make-up around being able to port at odd hours or instantly.
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You are misunderstanding. Archalen was not suggesting that porting at odd hours or instantly is the only reason to have a porting class in your party, just as a major benefit. He is simply pressing the manner because people are arguing against it for ignorant reasons or just not understanding. Having a high efficiency group with little time wasted is very beneficial. Honestly, when I started playing there was more of a benefit to having a porter due to the lesser and lower level server population. Though it absolutely still has it's benefits.