Quote:
Originally Posted by Nizzarr
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Nobody is gonna be happy with 44 mobs split between 10 guilds.
At least before the raid ban, you had 200 tmo members getting 80% of the mobs but they did put the organizational time in.
You cant claim mobs if youre not interested in putting in as much time as the neckbeards. Thats what everquest was all about. This is also why they made instances on new games, because this isnt healthy for population.
But in essence, this is everquest and dealwithit.jpg
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Same 44 mobs. Same drops. Just a more diverse group getting stuff and being happ
ier. It doesn't need to be one guild getting 80% of the drops for people to be happy.
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