Quote:
Originally Posted by Nizzarr
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Nobody is gonna be happy with 44 mobs split between 10 guilds.
At least before the raid ban, you had 200 tmo members getting 80% of the mobs but they did put the organizational time in.
You cant claim mobs if youre not interested in putting in as much time as the neckbeards. Thats what everquest was all about. This is also why they made instances on new games, because this isnt healthy for population.
But in essence, this is everquest and dealwithit.jpg
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Arguing anything about the competition in p99 being classic is being unreasonable. Here is a stat I just found showing how p99 raiding is decidedly not classic:
2000: Text messaging takes off
Now capable of texting with their friends on other networks, Americans begin sending (a now comically low)
35 texts per month.
Extrapolate...
If the server goal is to relive classic competition, work really needs done to reach that goal. If the goal is for people playing on the server to experience the content they all remember, work needs done to reach that goal. We can fully have both only with coding changes.
I already suggested a token system in a thread a few days ago, but since coding changes are now on the table again... If you want competition, FFA all normal spawns + server repops then you can't use the token system. If you want a token system to spawn mobs, you don't get to FFA any raid mobs but can get x amount of tokens to simulate a months worth of spawns without server repops. I also pose that all items dropped from token mobs are no drop, so if the goal is to experience content, you have to do so in order to get your pixels. Additionally, a guild must wait 1 month after the first system change request is granted. Players must also wait 1 month to loot a raid item once their first system change is made by switching guild tags. Punishment for not following the policy is a 4 week guild raid suspension.
This idea scales with all expansions and loot tiers, and prevents hacking the system. It also allows everyone to play how they want to play at each extreme. You want to compete? Have fun with the other people who also want to compete. You want to experience content at your own pace? Have fun doing so only with your guild or in a FFA guild.
Considering coding changes are now a viable option... Good luck, and God bless...