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Old 08-26-2010, 09:16 AM
Cogwell Cogwell is offline
Kobold


Join Date: May 2010
Posts: 152
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Necros and Bards are your best bet, as they have multiple roles, varied abilities, and have to micro manage a bit. They are probably the 2 classes that play the most like modern MMO classes.

Shaman and Druids will be healing, buffing, and dispelling poisons/diseases. Clerics will be doing more reactive healing (quick heals, group heals) up until Velious, and then they really start into the CH chains. The timing can be fun if you've never done it before, although the entertainment can wear off eventually.

Paladins will be DPSing (lol?) and group healing A LOT in velious. Outside of raids they'll be tanking, and are very able to tank trash mobs in ToV and Kael. SKs are a bit odd - they depend largely on your guild. SKs are capable to tank trash if your guild allows it, and can be more effective pullers in Velious due to snare, but most of the time end up being just self-reliant moderate damage.

Enchanters are similar - if youre charming giants it can be fun, but other than that they are essentially borked in velious - they cant mez because everything is immune, they can't nuke because of the stun aggro, so essentially they debuff and die - and buff in between.

In the end, for this server, I would suggest Bard or Paladin, because how useful they are, how stackable they are, and how few there are of them on the server.