Here's what I recall from my <insert number here> years playing a rogue on Live:
Max hits (both autoattack and backstab) is a function of weapon damage and level (assuming maxed skills, mods not gonna be an issue here). E.g. a level 60 rogue can hit a 553 backstab with Ragebringer (or other 15 dmg mh pierce) be his strength at 150 or 255.
ATK will trend you upwards toward that max hit. ATK is a composite stat and pretty difficult to reverse engineer, but not all components are created equal. Str adds ATK at 1:1, but its effects are very small compared to "pure" ATK added by buffs like wolf form or Avatar.
Dex does nothing but increase proc rates, and typically as a rogue in a group or raid scenario... procs are bad, mmkay? Maybe it increases skill-up rate for certain skills, but meh.
In Summary: you want levels, weaponry, and ATK for DPS. Str helps ATK on paper, but in reality it's easy to max and may not actually make that much difference. "Pure" ATK from the worn buff on Ragebringer, goblin ear click, etc. es muy importante. HP and resists keep you alive longer, and as we used to say on live: dead rogues DPS like a paladin. Everything else can suck it.
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