You're making this more complicated than it actually is.
Ignore this entire section of the patch note:
Quote:
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Originally Posted by Patch Note
If the monster moves for 18 seconds during a fight, it will take as much damage from the DoT as it would before the patch. If the monster moves for less then 18 seconds during a fight, your DoT will do more damage then it would have done before the patch. If the monster moves more then 18 seconds during the fight, it will take less damage then it would have before the patch.
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Just forget that it exists.
This is the only part that is relevant:
Quote:
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Originally Posted by Patch Note Relevant Section
DoT spells have all had their duration slightly increased.
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DoT damage was nerfed to 66% damage when the mob was not stationary or feared.
Overall DoT time was increased by 3 ticks to help balance this nerf.
That's it. There's nothing else to it
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