try and do a quick history if I can remember anything right now.
at first classic raid rules, then the first to 15 in zone and must maintain presence. so it was like an hour before mod due 15 would be in zone, then 2 hours etc etc. Then variance to discourage people from sitting and waiting for hours on end, original variance was 24 hours +/- I think, it didn't stop people, so variance increased, then they removed the 15 player presence and it went down to 1 or 2 individual trackers waiting up to 48 hours. variance increase variance increase, then it went to FTE and that's about where I stopped playing.
I think its about that but with like a 96hour variance or something and you still have people waiting days on end for a mob.
the deterrents only forced people to play harder and harder into what we have now.
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Quote:
Originally Posted by Haynar
Don't let the door hit you on the way out.
Oh yea .... Piss Off.
H
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