Quote:
Originally Posted by Elmarnieh
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If you want to stop camp out armies simply impliment a code that when removing the character from being active in the game world it checks a flag in the zone. If that flag is there then if the character is not between certain coordiantes the game resets their coordinates to someplace in the zone. Instant no ability to camp out in some zones in some areas without going back to (wherever is determined to be relatively safe - also likely saves the butts of people during a server crash or LD). Downside is you get a free port to entrance or zone out in these zones if you camp or /q.
Now even camp-out armies have to race to a mob now from entrance. It would force a poopsock to have a raid capable of taking out a mob to be logged in and buffed during window and thats not something I think any group of people is going to want to do for raid mobs.
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Coding new "things" in the game is not a fix. Devs do not have time or WANT to do so. Figure out something that doesnt require changing existing code.