Quote:
Originally Posted by Derubael
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ASSuming the rotations are properly enforced it does protect many of the little guys in that it protects the mob from predators until they are ready to kill. However, the variance will still put many raiders into a scheduling conflict when their turn does come up.
It's also somewhat complex, and it's not self-policing. Simplicity and self-management are qualities that I think are extremely necessary from any system to prosper. I favor the "protected repop" angle so heavily for two reasons:
1) it is utterly predictable if you tell them ahead of time. 3 days notice? "Honey watch the kids and order a pizza; I'm killing Dragons Thursday night."
2) Semi-regular repops allow players to load all their raiding up into large clumps that are more fun, intense, and they allow you to relax the rest of the time until you're up for another one.