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Old 01-02-2014, 04:21 PM
Thana8088 Thana8088 is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
-You may not engage a raid target with more than 40 players.

-Once your guild has killed raid npc 'X', your next engagement on that target must be attempted with 50% less players.

-If the raid npc remains up until 6 hours have passed, it becomes open to everyone again.

-If any of this is violated, [something really bad] happens.

Thoughts behind this:
-Zerg membership does not help; it hurts - the opposite of what we have now.

-Once a guild's engagement count ran low, there might be skill involved with fights.

-Eventually even the smallest guild or pick-up raid would get a shot at targets.


If left solely to me, this is the type of system that would be implemented. Good luck on agreements!

<3

So only the BIS-geared and most skilled players from every guild will get to raid? COOL! It'll be like being on the B team of an A guild.

Why don't you just randomly assign player names to each raid mob when it spawns? Then those unacquainted people have to come together and kill the target.
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