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Old 01-02-2014, 01:10 PM
runlvlzero runlvlzero is offline
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Join Date: Mar 2010
Location: In a motherfucking awesome place.
Posts: 2,801
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The point is to create a more heterogeneous top end for each team. Not to enforce a strict playstyle IMO.

Right now its homogenous as hell. Over 50% of the server is in 1 of 2 guilds that have no positive interaction with each other.

If people can X-team they won't all roll on the same team, and they will benefit their own teams even if at 60 they work against competing guilds on their own teams.

IDK I can really see where Aenor is going with this. It's a solid concept.

What he is saying is not condemning SZ, it's condemning falling into a rosy eyed nostalgic trap for a rules set that wasn't overly popular, though had a die hard cult following.

Sirken praised SZ and that was his server, I've heard him say it before. But he doesn't want to make a repeat of it. He want's do do better. Go above and beyond. Not just recreate the past when it comes to PvP rules sets.

This I agree. The only good classic rules set was RZ, item loot, +/-4 levels, classic resists. We'll never see that on this project for whatever reason.

Let's create a good teams environment that will thrive. Not recreate hardcore griefmatch (deathmatch) v.2.0

Again I'm not putting words into Aenors mouth, I've seen him bash and troll. It appears he's trying to be legit with this and not just flame SZ'ers. The wording is not overly negative and rant like IMO.
Last edited by runlvlzero; 01-02-2014 at 01:12 PM..