Quote:
Originally Posted by Daldolma
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Ogre for toughest solos, Troll for grind camps/extra long fights/duos.
You're welcome, now you can stop being wrong.
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Look. It's really quite simple. Stun immunity is not going to determine what you can solo. Damage taken per second vs hp recoverable per second is what matters. If you take less average damage per second, you can solo things that hit harder. That's all there is to it. In some incredibly rare cases, an ogre might survive a fight during that 1 in 32 seconds bash that interrupts that another race wouldn't. But if you're dying from that, you've probably already lost the fight.