Quote:
Originally Posted by sanforce
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That's why a raid scene that is based primarily on competition needs to be encouraged. We should be pushing rules that encourage guilds to stick together, not splinter.
I could easily have an unknown alt in a guild that takes advantage of all of these silly rules and switch it to my primary guild if the need ever arises. As it stands, it looks like I'm going to have a few of my main characters in my primary guild and a few secondary characters in guilds that takes advantage of these point rotations. I like to kill raid mobs, sorry.
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The current system doesn't work and will no longer be allowed. What do you suggest?
Also, any system that causes guilds to shed excess fat and still forces guilds to compete against each other is a great system in my eyes.