Quote:
Originally Posted by YendorLootmonkey
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That's actually the benefit of measuring on a monthly basis. There should be some scarcity in points during that last week so guilds that might not otherwise have a shot can then spend their points because other guilds reached their "bag limit" because they went balls to the wall.
You want guilds to choose between slow and steady all month and just grabbing what they need (leaving targets up for other guilds), or choosing to grab whatever they can whenever they can and then risk not being able to spend points later in the month, or gamble and conserve their points until the end of the month when there would presumably be less competition.
You can't have a mix of strategies like that over just a week's time, in my opinion.
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True, its not a bad idea. I just wouldn't like to be in A teams boat and have to wait until the end of the month to raid. If guilds spend their points early in the week, then guilds like A team can step up and claim more mobs near the end, though I guess they could do that anyway if mobs are less contested.
I'd be fine with 20 points a week, PD/Trak/ Nodrop epics 2 points each, everything else 1 point. Can easily be adjusted too for Velious, can make ST key mobs 5 points or something and the cap could jump to 50.