Quote:
Originally Posted by Yinikren
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We don't want a gamed system that hands you guys mobs 3/4 of the time. That's not an improvement over the shit we've dealt with the last two years .
One week on, one week off makes this system bearable. Variance still screws people each week.
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And the hardcores do not want a system that allocates an equal amount of kills to the groups that are less willing to spend more effort.
The hardcores need to respect that casuals have a reasonable expectation to participate in the end game. The casuals need to respect the dedication and effort of the hardcores.
One week of uncontested raiding is roughly a quarter of spawns in a month. Many are suggesting a 50/50 division (week on week off). This affords casuals the chance to participate, but it does NOTHING to respect the effort and dedication of the hardcore. We have already established that a 100/0 split of hardcore-casual has the opposite problem.
A 75/25 split respects casuals and affords them a meaningful chance to participate in the end game, and it respects the dedication and effort of the hardcore.