[QUOTE= I think people would have a lot more fun trying dragons with low numbers low gear and actual prep time when it spawns...[/QUOTE]
Ugrim. I know you cannot understand this, but a large percentage of people have sought out eq, and continue to play eq, because content is not instanced. This is a MMO, not a co-op.
There are 17 raid worthy mobs in Kunark, and an abundance of guilds capable of killing them. In your ideal raid world, the guilds on this server would be incentived into breaking into several different pieces to (1) kill things with the smallest force possible (maximum fun in your mind), and (2) maintain some semblance of efficiency.
The resulting rotation would be a raid calendar filled with 10-15 guilds, averaging basically one kill per week, 5 or so kills per month. This is hardly compelling. I understand that its compelling to you, because apparently all you want is a thrill every now and then and you're happy. I wonder if after a month of that you would still find it compelling.
TMO/IB/FE and some other guilds who actually want to raid and compete (albiet in a respectful way) represent a large portion of this servers population. Lets not throw the baby out with the bathwater, to borrow a phrase from BMQ.
Dolic
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