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  #58  
Old 08-24-2010, 06:01 PM
Klath Klath is offline
Scrawny Gnoll


Join Date: Jun 2010
Posts: 28
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I played around with this a bit today and discovered that I don't get any client-poofing when I log in another character prior to logging in the one I actually want to play.

My meager test cases don't really comprise a statistically significant sample set but, if this problem is causing you grief, you might give this a try and see how it works for you.
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