Quote:
Originally Posted by Autotune
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The difference is giving guilds opportunity and giving guilds raid targets. People have already started talking about not wanting hand outs, but wanting the time sink that is raiding due to variance adjusted to be more classic along with these new raiding rules/system (whichever system gets implemented).
In the end, if the huge casual slap in the face that is variance isn't adjusted heavily to be more in line with classic, nothing sort of giving guilds raid targets will help. It's already been stated several hundred times that it's a casual cockblock and only supports huge roster raid guilds in monopolizing the raid content.
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Can't argue there. It should be reduced. Not quite sold on it being entirely eliminated. We definitely don't want zones crashing from people sitting on spawn points. I think that a Variance adjustment will have to happen. It would mess up some raids in Velious.